Tom Seiers Morning Ritual is a 2D rhythmic skill game with a unique comic graphic style and a challenging game mechanic. I created the game along with two other devs at the Innogames Gamejam #9. The topic for the jam was “Strange rituals” and we wanted to create a game that focuses on the annoying affects of the always on generation. Continue reading
Bug lab is a 3D platformer I made at the InnoGames gamjam #8 with three other devs. The topic of the jam was “buggy physics”. We took the topic pretty literal and decided to put a bug in a physics lab where it has to find its way out of the lab again. Our main mechanic are scripted pills that shoot you in different directions. The player needs those pills to solve smaller puzzles. Continue reading
A little gamejam project of students from the HAW Hamburg. It is a 3D Multiplayer game in which the players have to find one another in a world full of bots. The topic for the game was “Is there another player”. The game was made in one week with a team of 5 people. We had 2 graphics artists, 2 programmers and one game designer. I did all programming except of the bot AI (The one that is not mirroring your movement). Continue reading
7 Clicks away is a mobile multiplayer game in which the players compete in terms of reaction, speed and attention. The interaction with each other is in real time, and the game runs all the time, whether you are playing or not. I made this game all on my own and it builds up on an idea I had half a year ago.
Base Defense is a little prototype we made for a university course. The game is a mixture between tower defense and motherload.
Blubber ist ein 2D Jump&Run Spiel. Es ist während meiner Schulzeit nebenbei als Hobbyprojekt entstanden.